
|
A Matter of Life and Death
Raid giver is = Holy Defender IorisRequest phrase is= Raid
Entry phrase is = Ready
Getting near Marnek begins the event. He is not that hard to kill. The entire event is about dealing with various kinds of adds.
He will change between Human form and Skeleton Form. When in Human Form anybody can damage him. When in Skeleton form only people in a shrouded form can damage him with an ability.
The shroud is gained by stepping in a small round pool to the north and lasts for 2 minutes. Its like a monster mission with you getting a pop up to set 2 abilities. 1 summons wraiths to you the other is a bane to use on Marnek when in Skeleton form. The Shroud is removed by entering the similar small round pool to the South. If the shroud timer expires you die. Entering the north pool will pop a skeleton add, removing the shroud does not pop an add.
Add types - Corpse SummonerIf somebody dies a Corpse summoner will begin to drag the corpse towards one of the large pools (north or south). When the corpse reaches the pool they raid gets an Animated Corpse add. Corpses must be rezzed instantly and the person must take the rez before their body reaches the pool.
WraithsCan only be damaged by people in shrouded form. Appear to pop every 4-5%. Need at least 4 shrouded people hitting on a wraith to kill it before it can kill them. They will stun anybody near them that is not in shrouded form.
SkeletonsPop when anybody enters the north pool to gain a shroud. Tend to go straight for healers and MTs so need to be locked down and killed quickly.
Most of the raid will just kill skeletons as 1 caster group (may add more) slowly kills Marnek.
Will want 2 groups shrouding minus their healers. Their healers can stand just to the right of the entry tunnel. From there they can heal the shrouded people if needed, can haste them once in shroud (if shaman) and can spot heal the MTs. Prefer pure mellee in these groups as their skeletons can be mezzed the rest cannot. Shroud groups hug the wall and move down near the north pool
To start have DA tank run in aggro Marnek and pull him across the room to just left of the entry tunnel. Once he is aggroed on the MT the raid crosses the room and sets up where Marnek started. This puts them very close to the tunnel to the south pool.
Once named is down to about 98% the first 2 people will shroud. Raid will kill the 2 skeletons. When the second is dead 2 more people will shroud. The 10 non healers in the shroud groups will continue to shroud up in 2s as the skeletons die. Shroud group stays right at the top of the ramp to the north pool and does all killing of wraiths there to be well away from the raid.
This gives 6 people in shroud at all times to fight the wraiths and to nuke Marnek in Skeleton form. The Marnak Bane AA has a slow refresh. So all in shroud form must target Marnak and hit it as fast as it refreshes when he is in skeleton form. In between casts on Marnak they can mellee down the wraiths.
Those in Shroud form will need to move South and step in the small pool to remove the shroud when there is about 20 seconds left on their shroud. Shroud teams will be in a channel to coordinate. Will coordinate the teams of 2 and do calls when shrouding to remind the next 2 they are up to shroud when skeletons die. Do not linger run past the raid quickly so you dont stun them.
The named will cast a dot on people called Scorching Bones. This is a large dot that can only be cured by running into the Large body of water to the south (not the round pool that removes the shroud). Raid should never run north as they can get stunned by the Wraiths and can accidently get shroud buff trying to get to the pool.
Scorching Bones Target: Single Range: 1000 Resist: Fire -980 Casting: 0s Duration: 60s (10 ticks) Dispellable: No 1: Decrease Current HP by 42000 per tick Text: Your bones are burning! - Make AT for this
Other spells that he casts:
Necrotic Roots Target: Single Range: 1000 Resist: Corruption -980 Casting: 0s Duration: 18s (3 ticks) 1: Decrease Current HP by 24000 2: Decrease Current HP by 36000 per tick 3: Decrease Movement Speed by 10000% 4: Increase Curse Counter by 60 Text: Roots gather at your feet. - Make AT for this (send tell to dedicated curer to remove)
Need to make sure this is cured ASAP.
Dead Silence Target: Target AE Range: 1000, AE Range: 15 Resist: Unresistable Casting: 0s Duration: 6s (1 ticks) Dispellable: No 1: Inhibit Spell Casting 2: Inhibit Combat 3: Decrease Melee Haste by 99% Text: Dead air surrounds you.
Splash will remove this and keep a chain of splashes going.
Sacrifice Target: Single Range: 1000 Resist: Unresistable Casting: 0s 1: Decrease Current HP by 2000000 Text: You have given your life to heal Marnek.
Sucks to be you if you get hit with this.
If you are in shroud form and close to the boss when he's in human form you will take big damage, you will want to stay north after killing one of the Wraiths, so you do not die while staying in the shroud form, the Wraiths will 15k DD, eat pets and stun on any non shrouded person.
When he is in skeleton form he will drain the life from the willing sacrifice mobs in the room. If one dies Marnak gains a new ability. The willing sacrifices need to be buffed and healed to keep them from dieing and powering him up.
Additionally when he is in skeleton form he does not summon and is rooted so does not need to be tanked.
Kill Marnek, the phases are: 100% human, 80% skeleton, 70% human, 50% skeleton, 40% human, 20% skeleton, 10% human. The only way to damage him in skeleton form is to use the Shrouds Marnek's Bane Ability on him.
Just slowly take him down dealing with adds. When he is in skeleton form shroud people must nuke him every time it comes up. Then get back on wraiths till it repops. Must kill him quickly before he can kill one of the sacrifices. Make sure you keep line of sight. This is the one time we want to make him go down fast.
How fast you kill Marnek depends on the shroud teams ability to keep up with wraiths. You never want 2 wraiths up at the same time. If an animated corpse does pop stop alll shrouding and burn down the animated corpse then resume shrouding and DPSing marnek.
Source: elitegamer |
|