Back to Forum Re New

[DPS Guide] Ranger

Ranger從TSS以後大致上就沒有多大的改變,主要的dps來源還是靠range disc
通常range disc完以後(3.5min)就是上去melee,底下是burn dmg大致上的順序

/autofire

Click your VoA or HoT BP(2min)
VoA Group BP T1,T2 - 2250 dmg per proc
VoA Group BP T3,T4 - 2812 dmg per proc;
VoA Raid BP - 3750 dmg per proc


Bullseye Discipline(3.5mins)

Guardian of the Forest(106sec)(184)

Third Spire of the Pathfinders(90sec)(1462)

Outrider's Attack(64sec)(872)

Auspice of the Hunter(83sec)(462)
通常在放Ausp時會配合Mass Group Buff,如果rangers能Chain Aups可以增加整個raid的adps
Ausp結束後Click Ranger epic2.0

Group Guardian of the Forest(106sec)(873)
GotF結束後會放GGotF,通常如果隊伍中有ranger,可以chain GGotF

Outrider's Accuracy
range disc結束後放Oacc


Spell的部份,底下是我raid會記的Spell List
91 Announced Shots(Timer: 7)
95 Focused Arrow Swarm(Timer: 5)
93 Beastwood Ash(Timer: 1)
92 Rime-laced Wind(Timer: 2)
88 Burning Ash(Timer: 4)
87 Biting Wind(Timer: 3)
94 Summer's Squall
95 Heartslash (Timer: 6)
93 Sand Wasp Swarm
91 Vespid Swarm
86 Scarab Swarm
95 Purespring

Spell可以配合底下的AA disc
Imbued Ferocity(41sec)(2235)
1: Decrease Spell and Bash Hate by 50%

Scout's Mastery of Ice(2min)(9203) 或Scout's Mastery of Fire(2min)(9202)
1: Increase Spell Damage Bonus by 300
2: Limit Resist: Cold(or Fire)
3: Limit Resist: Magic


Glyph of the Cataclysm(2min)(7019)
1: Increase Critical Melee Damage by 60% of Base Damage (Melee only)
7: Increase Critical Nuke Damage by 60% of Base Damage
8: Increase Critical DoT Damage by 60% of Base Damage

Glacial Arrow及Volatile Arrow
1: Increase Spell Damage Taken by 1% to 15%
基本上這2個只要能點就點,會在Target上放18秒的debuff,增加fire/ice的傷害

Forceful Rejuvenation
消除Spell的CD time,能馬上再放一輪Spell

另外長時間的raid,像是BD 要打20分鐘左右
我都會用3個dot + Poison Arrows
*Poison Arrows(20min)(927)

對於每次要按這麼多AA及disc,可以透過設定Hot key來簡化
range disc +  Gotf + 3rd Sp. + Oatt
/pause 3 , /discipline Bullseye Discipline Rk. II
/pause 3 , /alt act 184
/pause 3 , /alt act 1462
/pause 3 , /alt act 872
/g Ranger disc is open,click Shaman epic please.

或是 MGB + Ausp
/pause 3 , /alt act 35
/pause 3 , /alt act 462

關於Act code 可以參考EQ resource
http://articles.eqresource.com/altactlist.php
Post Last Edit by Aroust at 2012-8-8 14:07

[C] (red font) = Cumulative (effects stack)
[N] (green font) = Non-cumulative (effects do not stack)
[B] = Both; some effects cumulate, some do not
? = information needs to be confirmed

Other Notes:
(a) Does not contain all group/raid effects from other classes - just certain of the more powerful effects
(b) Denotes whether the mod affects bow damage
(c) Denotes whether the mod affects damage for FToA or Announced line of spells
(d) Circle of Power - Rk. 1- 40%; Rk. 2 - 80%; Rk. 3 - 120%
(e) Glyph crit dmg does not effect archery or archery spells (FToA or Announced lines); 3rd spire crit dmg does(?) effect archery and archery spells; Shaman epic does effect archery and archery spells
(f) Dex/HDex attack affects archery; Str/HStr attack affects melee. (Melee attack is displayed in the UI)
(g) Circle of Power - Rk. 1- 1%; Rk. 2 - 2%; Rk. 3 - 3%
(h) Will not take effect while Bullseye is running
(i) Also increases melee damage bonus by 130
(j) GotF has 2600/tic regen; GGoTF has 600/tic regen
(k)  Will not take effect while Intensity is running due to conflict with heal crit mods; increase chance to critical heal by 24%
(l)  Dmg mod only affects bowing and archery spells (FToA and Announced line of spells).  Also increases skill check for bowing by 21%.  Highest non-Bullseye damage mod will stack with this
(m)  Affects all procs (except special ones like Fippy banes).  Also increases proc spell damage by 55% and reduces spell/bash hate by 50%
(n)  Does not stack with Berzerker aura; will disappear if you take more than 200 spell damage; also absorbs 3% melee up to 100k damage
(o)  Only affects innate weapon and bow procs (unless no innate proc, then affects proc on first aug); also reduces spell/bash hate by 50%
(p) Focus increase to base FAS spell damage (5% group BP (T4), 7% raid BP (T4)); not affected by any mods; also, group BP (T4) - 2812 dmg per proc; raid BP - 3750 dmg per proc
(q) Focus increase to base FToA spell damage (5% group BP (T4), 7% raid BP); not affected by any mods; also, group BP (T4) - 1875 dmg per proc; raid BP - 2500 dmg per proc
(r) Called Shots Effect (from Announced Shots) lasts 24 seconds
(s) FAS recast timer - 12 seconds; Announced Shots recast timer - 38 seconds
阿撸辛苦了

提一下rng的输出可以无脑一键流,就是把spell全部绑定在一个键,输出地时候只要摁那个键就可以了
給我一個无脑一键流PLS !!!
很多人问,我这里说下
在options-keys-spell casting 里面,你如果把1号魔法宝石-5号魔法宝石全部设成热键A,那么当你恩下第一次热键A时,系统会帮你放1号魔法,再恩一下A,系统帮你放2号魔法(因为1号在CD),以此类推。当然你1号魔法不能放无CD的魔法。

我的rng的spell顺序:
Announced Shots(Timer: 7)
Focused Arrow Swarm(Timer: 5)
Heartslash (Timer: 6)
Prokving shot
Rime-laced Wind
Biting Wind
Summer's Squall
Back to Forum