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EQ规则系列详解

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EQ的规则分6部分,包括
1.License Agreement
用户协议,就是每次都要点同意才能进入游戏的那个。这个在中文版游戏界面中会有,我就没必要多说了。
2.SOE Terms of Service
SOE的服务条款。
3.Rules of Conduct
行为规范(这部分是大家都关心的)
4.Naming Policy
命名规则(你的角色起名字要遵守的规则)
5.Item Reimbursement Policy
物品归还政策(当发生什么问题你的物品有遗失现象,这个规则界定了什么情况GM可以给与帮助)
6.SOE Privacy Policy
SOE保密协议

其中的3、4、5三个部分,是大家在游戏过程中最经常遇到的,所以我在这里翻译一下,并加上一些实例来说明,有不明白的可以讨论。(注:翻译完全是我自己做的,UBI可能和我有不同理解,当然国内游戏是以他们的说法为准,括号里面是我加的解释)
Rules Of Conduct
THE FOLLOWING ARE THE BASIC RULES OF CONDUCT THAT GOVERN PLAYER INTERACTION AND ACTIVITY WITHIN EVERQUEST AND IN THE OFFICIAL EVERQUEST FORUMS. FAILURE TO ACT RESPONSIBLY AND COMPLY WITH THESE RULES WITHIN EVERQUEST AND THE OFFICIAL EVERQUEST FORUMS MAY RESULT IN THE TERMINATION OF YOUR ACCOUNT WITHOUT ANY REFUND OF ANY KIND.
以下所列,为玩家在游戏中和官方论坛中,交互和举动所必须遵守的基本行为准则。在EQ中和论坛中,错误的行为和不遵守这些规则可能会导致你的账号被终止,并不退还你的任何款项。
(注:一般性错误会受到警告,警告三次基本上就over了,所以在EQ中警告是很严重的)
1. You may not harass or threaten other players.
你不可以骚扰或恐吓其他玩家。
2. You may not use any sexually explicit, harmful, threatening, abusive, defamatory, obscene, hateful, racially or ethnically offensive language.
你不可以使用有关色情、有害、恐吓、辱骂、诽谤、猥亵、憎恨、种族或人种攻击的语言。
3. You may not impersonate any Sony Online Entertainment, Sony Computer Entertainment America, or Verant Interactive employee, past or present, including any Customer Support personnel.
你不可以冒充任何SOE公司以及各个分支机构或开发小组以及服务人员,包括过去的和现在的。
4. You may not violate any local, state, national or international law or regulation.
你不可以违反任何本地区、本州、本国和国际法律。
5. You may not modify any part of the EverQuest Client, Server or any part of the EverQuest Web Page located at <http://www.everquest.com>.
你不可以对Everquest的客户端、服务器和官方网站的任何页面进行修改。
6. You may not arrange for the exchange or transfer of any pirated or illegal software while on EverQuest or the EverQuest Web site.
你不可以在EQ或在官方网站中交换或传播任何盗版或违法软件。
7. You will follow the instructions of authorized personnel while in EverQuest or on the Official EverQuest Forums.
你在EQ中和在官方网站中应该遵照管理人员的指导。
8. You may not organize nor be a member of any guilds or groups within EverQuest that are based on, or espouse, any racist, sexist, anti-religious, anti-ethnic, anti-gay, or other hate-mongering philosophy.
你不可以在EQ中组织或加入任何基于或支持以下观点,包括任何种族主义、性、反宗教、反社会、反对同行恋以及任何违法组织的工会。
9. You may not give false information or intentionally hide any information when registering for your EverQuest account.
你注册Everquest账号时不可提供任何虚假信息。
10. You will not upload or transmit on EverQuest, or on the EverQuest Web Site any copyrighted content that you do not own all rights to, unless you have the express written permission of the author or copyright holder.
你不可以在EQ和网站中上传和发布任何你不拥有其版权的软件,除非你得到授权。
11. You will not attempt to interfere with, hack into, or decipher any transmissions to or from the servers running EverQuest.
你不可以尝试干扰、黑客攻击或破译任何运行Everquest的服务器。
12. You will not exploit any bug in EverQuest and you will not communicate the existence of any such exploitable bug (bugs that grant the user unnatural or unintended benefits in game), either directly or through public posting, to any other user of EverQuest. You will promptly report any such bug via the in-game \"/bug\" command or via the eqtesting@soe.sony.com email address.
你不可以使用和传播任何EQ的bug(bug是让使用者在游戏中得到不正常的或不应得的利益),无论是通过直接手段还是通过公共传播途径。任何EQ使用者,都应该迅速将发现的bug通过/bug的命令报告给SOE.
13. You will not attempt to play EverQuest on any server that is not controlled or authorized by Sony Computer Entertainment America, or its designees.
你不可以尝试在任何非SOE控制或授权的服务器上玩EQ.
14. You will not create, use or provide any server emulator or other site where EverQuest may be played, and you will not post or distribute any utilities, emulators or other software tools related to EverQuest without the express written permission of Sony Computer Entertainment America.
你不可以制作、使用和提供模拟器或网站,你不可以发布任何工具、模拟器和其他未得到SOE授权的相关软件工具。
1.1 Play Nice Policies - Activity within EverQuest
良好游戏政策(EV中的行为)
In addition to the general guidelines listed in section 1.0, players are also subject to these supplementary rules while playing EverQuest. While by no means an all-inclusive list of the do&#39s and don&#39ts in EverQuest, it provides a suitable foundation by which the player can determine what activities are appropriate:
针对上面守则中第一条,玩家必须遵守以下补充规则。这些规则并未完全包容一切行为,但其提供了你可以判断某种行为正确与否的基础。
1. You may not steal kills.
Kill Stealing is defined as the killing of an NPC for any reason that is already fighting or pursuing another player or group that is prepared to engage that same NPC without that group&#39s specific permission.
The intent of this rule is discourage and make note of habitual Kill Stealers, not to punish those who honestly try to work together or those who make an honest mistake. Its enforcement by the EverQuest Customer Service Staff will reflect this philosophy.
你不可以偷杀其他玩家的猎物。
偷杀的定义是,在未得到这些玩家的明确的许可情况下,无论因何种原因杀死他/他们正在与之战斗的NPC,或正在追赶其他玩家(该玩家或其所在组准备开始攻击)的NPC。
本规则是为制止偷杀者,并非针对希望与其他玩家合作或只是诚实的犯了错误的玩家。SOE的客户服务部门会冷静的判断问题。
(注:我们常有人问的问题,很多人在打一个怪物,突然一个高级巫师过来一下杀死怪物,无论是否拿走怪物的物品,都属于典型的偷杀行为,是会受到严惩的。另外,一个怪物正在追一个玩家,该玩家没请求你帮助时,你最好三思而行。因为对方可能是拉怪的,你攻击了怪物就会造成客观上的偷杀行为。
后面一段,主要是说,可能会有玩家因判断错误,比如看到一怪物狂追玩家而出于好意帮助结果做错了,这种行为需要当时向对方解释清楚(当然您先别碰怪物掉的东西),如果GM询问则老老实实的回答。如果对方谅解或经GM判断确属无心之过,则不属于偷杀行为。
一个基本原则是Engage,就是说谁先与怪物交战/接触,其它人未经许可不得参与。)
2. You may not ninjaloot.
Ninjalooting is defined as taking special equipment from a fallen creature without the express permission of those who killed the creature if they are in attendance.
The purpose of this rule is to stop those who stand near creatures that carry special items and attempt loot that equipment prior to it being looted by the rightful owner.
你不可以偷拿猎获的物品。
偷拿猎获物品的定义是,如果杀死某个怪物的玩家在场,你没有得到他/他们的明确的许可而拿走该怪物身上的物品。
本规则是为制止某些玩家站在怪物尸体旁,在杀死他的玩家拿走物品之前抢夺猎物。
(EQ本身,你杀死的怪物7分钟内其他人是无法拿东西的,但超过7分钟,并不意味着其它人可以拿了。在没有得到你“明确”的许可前任何人动东西,都属于偷拿。如果你不同意别人的请求,你可以让猎物烂掉)
3. You must comply with arbitration for contested spawns.
There are cases where two or more groups wish to kill the same NPC or hunt in the same area. In these cases, the groups are required to compromise.
If an equitable compromise cannot be reached between the players prior to EverQuest Customer Service Staff involvement, the EQCSR will mandate a compromise. Any such compromise is final and not open to debate. Refusing to abide by these terms will be considered disruption and may result in disciplinary action.
It is therefore strongly suggested that the groups make every attempt to reach a compromise that they can live with prior to involving an EQCSR, who may mandate a compromise that does not suit you to the extent that a player-devised compromise would.
Note: A \"group\" in this case is defined as a party of one or more characters that are united in a common belief or goal and are capable of completing that goal.
你必须接受对“争夺出生的怪物归属问题”的仲裁。
有时候2个或更多组想杀死同一个怪物或在相同地方狩猎,在这种情况下,这些组需要互相妥协。
在SOE服务人员介入之前,如果玩家之间无法达成妥协,EQCSR会要求玩家折衷解决。这种要求没有讨价还价和争论的余地,拒绝遵守该要求会受到惩罚。
因此在这里强烈建议玩家在EQCSR到来之前达成妥协,因为他们进行的仲裁可能比玩家之间做的协议让你更加不满意,但你只能无条件接受。
一个“小组”是指1个或以上玩家组成的,为达成某一目的并有能力达成该目的的玩家组。
(注:这个问题也是时有发生,两组人同时到了一个营地,谁拥有呢?玩家最好互相谅解,分享或其中一组离开,因为你投诉后GM来了,他们会直接进行仲裁,而这个仲裁可能是“某组请立刻离开”,没有什么道理可讲,也不可以和他争论。这个结果可能对你更不利,所以还是有话好好说比较聪明)
4. Foul language is not permitted, in any language.
Excessive use of foul language in an inappropriate context, including swear words, real-world racial slurs, and other language that is not consistent with the fantasy environment and designed to hurt, will be considered a disruption. The existence of the filter (/filter) is not a license to be profane.
无论用何种语言,不得使用粗鄙下流的词汇。
使用粗鄙下流的词汇,即使是在诅咒发誓,也是不合法的。对语言的过滤命令/filter并不是说你就可以使用脏话。
(这个就简单了,骂人说脏话都是非法的,而且EQ中你说的话会以这种形式“aaa说到:xxxx”出现,在玩家投诉中可以直接传送画面给GM,因此证据会很确凿。)




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5. You may not harass others.
Harassment is defined as specifically targeting another player or group of players to harm or inconvenience them. As harassment can take many forms, the EQCSR involved will make a determination as to whether or not a \"reasonable person\" would feel harassed and act accordingly.
你不可以骚扰其他玩家。
骚扰的定义是,对某个或某组玩家造成伤害或不便。因为骚扰的形式过多,因此EQCSR会判定是否某个玩家受到了骚扰。
(关于这个,我个人也没有经验,不知道在什么情况下属于harass,不过有玩家对我说,如果你拼命用右键点击其他玩家,也就是察看对方的装备,每次点击对方的对话栏中都会显示“xxx在察看你的装备”,就会给对方造成不便甚至伤害,属于harass行为)

6. You may not disrupt the normal playability of a zone or area.
Zone/Area Disruption is defined as any activity designed to harm or inconvenience a number of groups rather than a specific player or group of players. This includes, but is not limited to::
o Monopolizing most or all of the kills in an area.
o Deliberately blocking a doorway or narrow area so other players cannot get past.
o Refusing to cooperate with the other parties at a contested spawn site after having been instructed to do so by an EQCSR.
o Making excessive and inappropriate use of public channels of communications (/shout, /ooc, etc.).
o Intentionally causing excessive zone latency (creating excessive corpses, abusing spell effects, etc.).
o Causing intentional experience loss to other players (deliberately impeding fleeing players by blocking their escape route, intentionally training NPCs on other players, etc.).
你不可以破坏某个区域或地区的可玩性。
破坏某个区域/地区的定义是伤害或给某些组造成不便,而非针对每个特定的玩家或玩家组。这些行为包括,但不仅仅限于:
o独占某个地区的所有猎物。
o阻挡门或其他狭窄地区不让其他玩家通过。
o在EQCSR指导你应该和其他玩家组队分享怪物后,你拒绝。
o滥用公共频道(比如/shout,/oor)
o故意造成某个区域Lag(使用诸如制造非常多的尸体,滥用魔法效果等)
o故意造成其他玩家损失经验(阻挡他们逃跑的路线让怪物杀死他们,或故意把怪物拉到其他玩家的地方,等等)
(这里说的很清楚了,比如你自杀数百次,把尸体弄得到处都是,会造成服务器lag,就属于其中一种。或者用/shout在某个区域中一直不停的乱喊等等。还有象Train其它玩家,故意档路等等,在这里都有了明确的定义)

7. You may not defraud other players.
Fraud is defined as falsely representing one&#39s intentions to make a gain at another&#39s expense. Examples of this activity include, but are not limited to, using deception to deprive another player of items, slandering another player or impersonating them with the intention of causing harm to that player&#39s reputation, or falsely representing one&#39s identity in order to gain access to another player&#39s account or account information.
Fraud in all transactions between players may result in disciplinary action when confirmed by an EQCSR.
你不可以欺诈其他玩家。
欺诈其他玩家的定义是,冒充某人的意愿,使他人遭受损失而牟利。这种行为包括但不限于,使用诡计骗取其他玩家的物品,诽谤其他玩家,冒充他人而造成对方声誉的损失,或冒充某人的身份来骗取其账号和密码等信息。
欺诈行为会受到警告。
(欺诈行为的常见例子是买卖欺诈,比如你答应和对方交易,而并没有使用游戏中具备的交易功能,对方给钱后你跑了,就属于这种行为。另外象骗别人的账号密码等,当然也会受到惩罚)

8. You may not abuse other players or Customer Service Representatives.
The following actions would be considered abuse:
o Hate Mongering - participation in or propagation of Hate literature, behavior, or propaganda related to real -world characteristics.
o Sexual Abuse or Harassment - untoward and/or unwelcome advances of a graphic and sexual nature. This includes, but is not limited to, virtual rape, overt sexual overtures, and stalking of a sexual nature.
o Attempting to Defraud a CS Representative - Petitioning with false information with the intent of receiving benefits as a result. This includes reporting bug deaths, experience or item loss, or accusing other players of wrongdoing without basis for it.
o Impersonating a Customer Service Representative - falsely representing yourself to another player as a Guide or a Verant Interactive employee.
o CS Personnel Abuse - This includes, but is not limited to, sending excessive /petitions (as an individual or group), sending excessive /tells to a CS Representative, excessively using say or other channels to communicate to a CS Representative, making physical threats, or using abusive language against a CS Representative.
o Implying Favoritism by EQCSRs - Stating that employees of SOE or members of the Guide program will show favor towards one or more parties involved in any given situation. This includes, but is not limited to, using threats of retribution or inferring that you will not be held accountable for your actions due to special consideration.
Note: This list is not all-inclusive. Other actions may be determined as abuse at the discretion of the EQCSR.
你不可以凌辱其他玩家或客户服务代表。
1。传播仇恨文学或行为。
2。性骚扰
3。试图欺诈客户服务代表(就是GM和guide,我的理解),用虚假信息投诉以试图牟利,包括报告bug,经验或物品损失,或谎报其他玩家有违反游戏规则的行为,而没有事实根据。
(投诉的时候要有证据,如果胡乱说别人违反游戏规则,同样是要受惩罚的)

9. \"Role-playing\" does not grant license to violate these rules.
Though EverQuest is a Role-playing game, the claim of \"Role-play\" will not be accepted in defense of any of the anti-social behaviors mentioned above. We strongly encourage role-playing, but cannot allow it to be done at the expense of others.
“角色扮演”不能成为你违反任何规则的借口。
虽然EQ是角色扮演游戏,但并不包括违反上述规则的行为。EQ鼓励大家扮演游戏角色,但不能因此造成其他玩家的损失。

10. You may not operate a guild that habitually violates these rules.
Disciplinary issues involving guilds may be addressed with the entire guild. Guilds whose members habitually violate these rules may be issued guild warnings, and can even be permanently disbanded.
Guild Leaders and/or officers may be held accountable for any actions of their guild members, in addition to any other actions that may be taken. It is therefore the responsibility of the guild leadership to ensure that all guild members abide by these rules.
Specific rules for PvP servers can be found at <http://eqlive.station.sony.com/library/sz_rule_sets.jsp>
你不可以操作一个经常性违反规则的工会。
对工会的警告会影响整个工会。某个工会成员经常性违反规则会造成工会受到警告,直至永久解散。
工会会长和官员对整个工会的所有成员的行为都负有责任,所以作为工会的领导者,必须保证工会所有成员都遵守游戏规则。
对PvP服务器的特殊规定可以在<http://eqlive.station.sony.com/library/sz_rule_sets.jsp>找到。

1.2 Message Board Conduct
论坛行为规范(略)

其它的还有命名规则,主要是规范玩家的名字。不过只要你的名字不特别离谱或者有明显攻击他人的倾向,基本上没有大问题(如果名字不合法,GM会让你改个名字,但对你其实没有太大的影响)。
物品归还原则,则是说你丢失物品后,在什么情况下GM或guide会协助你找回物品,不过这个,更多是要看UBI的具体措施,相信他们会参照SOE的管理方式做出更适合国内情况的规则。

前一个贴发完后,看到有玩家说不喜欢某个规则,其实这是没办法的事情,我不喜欢交通规则,但交通规则不会按我的想法改变。规则的建立是为维护整个环境,而非让我喜欢。
任何一个规则,都是经过实际验证的,我甚至认为这些规则正是EQ的精髓之一,想想看,如果韩国游戏都有这样一套完善细致的规则而且能贯彻始终,大家对它们的看法是否会有很大的改变?
EQ中文世纪地图集地址:
www.ceqmap.com
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