转自goberserker,
http://www.goberserker.com/forums/showthread.php?t=5437
Starting to post for general increase in DPS for berserkers. I will start with the obvious, first off ALWAYS mash frenzy/volley (jolt when needed). Postition yourself behind the mob when ever possible to increase your accuracy (mobs will rip/dodge/parry etc in there front and side cones or so). Buffs can also be quite important for DPS, always keep ranger buffs up, pred/hunter line of spells and the CoS line for AC/DS if you want, don't use BSG any atk is better then a small amount of hp.
开始会写一些能让DPS提高的基本东西,首先,要做好一个DPSer, Frenzy和Volley(jolt如果需要的话)一定是要CD到就按的,其次站在怪物背后提高命中率(正面和侧面有反击,闪躲,格档),同时要保持dps相关BUFF,比如游侠的SOG,GOP,当然还有提高AC/DS的COS,不要用PAL的BSG.
Once you make the hotkeys below go download GamText Triggers from Gam's webpage (here) (Grab GamParse if you want also while your there, its like the best parser ever) and create triggers that will tell you when your reuses are up and triggers to tell you when to click the next burn button when you are burning (example would be to like have it search for when Savage Spirit leaves you and then have it message you with "CLICK BURN 2" or something of the sort. But remember as a berserker you should always tinker with your discs and find what works best for you, to do this just know what can stack and knowing when you should stack or use discs.
可以用GamText 做trigger提示你重要DISC的CD TIME结束,同时也可以配合我下边写的各种DISC组合技快捷键的使用.作为一个berserker, 你随时应该清楚你现在能用的DISC的冲突,叠加组合情况,
AAs
AA介绍
This is the order of which I would work on AA, I put criticals first because it is added dps without aggro, I followed it up with triple and double before flurry because better chance to flurry/triple is a better chance to flurry. Throwing Mastery for DPS per AA is a good investment (it improves volley damage).
下边是我给新zerker AA加点顺序的建议,会先加致命系列,因为他们提高DPS但是不提高仇恨,其实是3重攻击系列和双重攻击系列最后是flurry,因为有了更多的双重/3重攻击的机会才会有更多的flurry机会,最后是Throwing Mastery投掷专精也是很不错的投资,提高volley的伤害
1. Critical Hits
2. Triple Attack
3. Double Attack
4. Flurry
5. Throwing Mastery
After all this you will want to work on a little bit of defensives because you can now give some hits but you can't take em. After you get up to like for agility and stability up to 5/23. Then I would mix in other innate dps AA + the HP/Stat aa. Kirzan has a good post on listing our AA and how much they are per rank it can be found here.
这些都满了以后,我会加一些防御性质AA,因为现在你已经可以提供一些输出但是还是很paper,把CA/CS加到5/23 (自己觉得8/23比较好)然后会加些被动DPS AA和提高属性HP上限的AA,具体可以找论坛KIRZAN的POST.
AA discs now ~
然后是AA DISC
I would get first rank of each of these first, you would have to max untamed 3/3 first to get a rank of casc. Then I would max everything in the order I put em. Though for this if you don't get a bard a lot I would knock cascading over blinding if you do get a bard leave as is.
我会至少学到下边每个DISC的第1及,然后把untamed rage学到3/3来学Cascading的第1及,因为没有BRD AURA的时候cascaing还是很不错的,甚至超过blinding fury.(我自己还是喜欢blinding fury)
1. Savage Spirit
2. Reckless Abandon
3. Blinding Fury
4. Untamed Rage
5. Cascading Rage
6. Blood Pact
Alternate Ability Disciplines
AA DISC介绍
Savage spirit- Alright this ability can be found in our Omens AA tab, its 3/6/9 AA. It has a 1 hour 12min reuse so its to be used smartly it can add roughly the same about of DPS as Cleaving Anger or more if you stack our epic click with it, then you have one sick combo on your hands.
AA Cost: 3/6/9/9/10/12
Reuse: 72min
Duration: 60sec
Savage Spirit-oow版本出现的DISC ,72min CD持续1min,(加满提高暴击出的伤害5.25倍)所以用他的时候要更聪明些,单独用的时候带来的DPS提升和Clevaing Anger差不多,如果能保持epic buff则能提高更多.
Cascading Rage- Alright this is a tough one, its a detrimental buff aka you can stack it with your discs like Berserking. It has a double attack mod, a attack mod and a V3 over haste. V3 over haste is the same as the bards so with a bard in your group you are only benefiting from the double attack and attack bonus. So this is situational, without a bard this is one of our better ability's we have but with a bard its one of the lowest. This ability comes in 10 ranks, its a procing ability meaning when you click it it has 18 sec to randomly proc up to the 2nd level then it has 18 sec from there. Some times it procs up some times it doesn't.
AA Cost: 5/5/5/5/5/7/7/7/7/7
Reuse: 36min
Duration: 18sec per rank with a random proc up chance
Cascading Rage-这DISC是一个负面BUFF所以你可以和你的berserking等等 disc组合起来,
他包括一个提高双重攻击的属性,提高atk的属性,和一个V3 overhaste,有brd的时候这DISC是最烂的一个,没有brd的时候则是非常好的DISC,,同时这DISC是proc类型的,当你有这disc的时候会随机proc出他的下一阶段.
Blood Pact- Well this is like a 450 damage proc that hurts you for 150, lasts about 3.5min. It kinda sucks so don't use it while your epic click/blinding fury or Cascading Rage is up.
AA Cost: 3/6/9/7/8/9
Reuse: 15min
Duration: 90sec
Blood Pact-(这DISC我没用过-_-)持续90秒的450dd proc(类似shm puma)每次自己会扣150血 ,很烂的DISC有其他DISC再运行的的时候不要用他了
Desperation- This is a very very situational thing, basically if you don't have a bard and the event doesn't have any damaging features to you you can damage yourself down to 40% hp and use this. Its a V3 overhaste so its like having the bard overhaste song on for four min. Its 12aa points in our gates AA tab.
AA Cost: 12aa
Reuse: 22min
Duration: 5min
Desperation持续5min的 V3 HASTE,但是要再自己HP 40%以下才能开启, ,同样也和BRD AURA冲突, 所以很少有机会能用,尝试在安全的情况下自残到40%来开启把.
Untamed Rage- This is on the same timer as cascading rage so if you don't have a bard this isn't very useful. If you have a bard this does the same as cascading rage at level 3 for double attack and attack bonus but takes up your Combat Ability timer so its pretty blah it also lowers your ac 300. This ability is found in our gates tab its 3/6/9 AA.
AA Cost: 3/6/9
Reuse: 36min
Duration: 30sec
Untamed Rage-Cascading Rage共用一个TIMER.减你AC没太多可说的一般用cascading
Blinding Fury- This is quite situational but adds a 1min buff that has a random proc chance to add "Blinded by Fury" effect on you which makes you blind. When you are blinded by fury your pretty much doing EXACTLY what vengeful flurry does except this doesn't take up your combat ability timer.
AA Cost: 3/6/9/7/9/12
Reuse: 10min
Duration: 60sec
Blinding Fury-持续1min的buff,随机proc出 “Blinded by Fury”效果让你失明,同时提供和vengenful flurry一样的效果(100%double attack),但是不占disc栏的timer.
Uncanny Resilience- This is actually quite nice, its a vie with a 10min reuse, so hit it when you get aggro on a raid mob or named mobs in groups basically.
AA Cost: 3/6/9/7/9/12
Reuse: 10min
Duration: 60sec
Uncanny Resilience-自身吸收伤害盾,类似CLE的VIE系列,raid和平时group被named打就点他把
Combat Abilities
战斗技能-(需要消耗ENDUR的DISC)
Berserking- This is our 2nd best Disc, SS6 is the first but if you don't have this then this is the best! It increases Max and Minimum damage (ALOT).
Endurance Cost: 3600 total
Re-Use: 25min
Duration: 30 sec
Where to Get: Rk1 droped, RK2 is faction, and rk3 is faction.
Berserking-除了SS6 以外最好的disc,,提高最高伤害和很多最低伤害
Cleaving Anger- Cleaving anger is a disc that lasts 1 minute and makes every one of our crits a cripple and also has a 200% increased crit mod. Downside to this disc is that its on our Reckless and Battle Focus disc timer line.
Endurance Cost: 1800 total
Re-Use: 22min
Duration: 60 Sec
Where to Get: Vendor bought in pok at the berserker tome NPCs
Cleaving Anger-持续1min并且让我们的每下暴击变成crippling,同时本身也能提高200%暴击率
Vengeful Flurry- Ok this disc now has limited use, it can add a crap ton of aggro so be cautious while its up, it adds Hundred hands haste, 10000% double attack and an random extra attack or round (there are conflicting reports).
Endurance Cost: 2250 total
Re-Use: 15 min
Duration: 30 sec
Where to Get: Glowing Rune turn in, info here
Vengeful Flurry-这DISC现在用途有限.他提高很多的仇恨,所以要小心,同时带有Hundred hands haste(另种overhaste)和10000%的双重攻击,和随机额外攻击机会.
Those are our actual discs but you will also find our Snares/Stuns/Jolts (jolt is a way of saying an ability that lowers aggro or gains but in our case lowers.)
上边就是我们所有攻击disc(除了snare./stun/jolt)
Agitating Scream- This ability decreases a mobs mitigation to archery and throwing lasts 1.5min reuse is 2min so it takes 2 berserker's to chain this. It costs 650 end and is on your snare/stun timer so use it wisely.
Endurance Cost: 813
Re-Use: 120sec
Duration: 90sec
Where to Get: Rk1 is vendor bought, RK2 is dropped and RK3 is a rune turn in (I think)
Agitating Scream-持续1.5min的debuff , 降低怪物对射击和投掷的伤害减免,持续2min,2个bererker可以保持怪物这debuff(实际用的时候抵抗率惊人)和stun/snare/一个timer.用的时候小心
Jarring Smash- This is our de-aggro ability I know I know it sucks, but you will find you have to use it some times. It is on the same timer as volley (/mourn). Its about -803 hate every 12sec, even if it says its resisted it will still get rid of aggro dev confirmed. There has been conflicting talks on if jarring smash also adds 400hate making the total decreased hate only -403.
Endurance Cost: 244
Re-Use: 12 sec
Duration: N/A
Where to Get: Rk1 is vendor bought, RK2 is dropped and RK3 is a rune turn in (I think)
Jarring Smash-减仇恨技能和volley同一个timer实际减403 hate
Tendon Sever- This is our snare it is instant cast and lasts 1.5 min its a 55% snare, if you see something haul arse away have this out and ready to hit I can't count how many times the slacker rangers/druids and such have let something run away and I have to snare it asap. Another use for this is aggro in groups it is a bit-o aggro and is a noticeable amount lower endurance per cast then temple blow
Endurance Cost: 144
Re-Use: 12sec
Duration: 90sec
Where to Get: Rk1 is vendor bought, RK2 is dropped and RK3 is a rune turn in (I think)
Tendon Sever-瞬间snare
Battle Frenzy- Basically this is just like puma except that it only lasts 18sec or some such, its based off of your hp and will only proc if you are at 75% or lower hp.
Endurance Cost: 348
Re-Use: 10min
Duration: 18 sec - forever
Where to Get: Rk1 is dropped, RK2 faction and RK3 is faction
Battle Frenzy-patch刚刚nerf掉他,不想再翻译了..还是用shm proc把
Disc Stacking
(If you are confused by my acronyms I have the references at the end of the post)
The break down, disc stacking is the use of more then 1 disc at the same time. Our main discs that go into the combat ability window are as followed, Berserking, Savage Spirit, Cleaving Anger, Vengeful Flurry. We will call these Base Abilities for this post.
Discs that I will refer to as "stackers" are the discs that are stacked with the Base Abilities. These stackers are as followed, Reckless Abandon, Blood Pact, Blinding Fury, Cascading Rage. Glyph of Destruction (expendable), Glyph of Courage (expendable), Cry of Havoc and to a lesser extent our epic click. (You could consider other buffs like ruchu and auspice as stackable discs nearly)
Now we will go over stacking issues, normally the rule of thumb is that most stacking things will stack together if it is spell version (buff) or worn version (foci or other misc things like cleave). But that isn't always true that is why I am making this post to elaborate on the intricate things we call stacking discs.
Damage Modifications-
Damage Mods DO NOT stack with each other the basic, there for if you where to use Berserking and RA together since one is a base ability and the other is a stacker they wouldn't work. The abilities with damage mods are as followed,
Berserking
Reckless Abandon
Glyph of Courage
Critical Rate Modifications-
Critical Rate Mods DO NOT stack with each other, worn abilities like cleave and I believe the Fellowship Fires or Guild Banner will stack with our stackers (unconfirmed though), but other stacks crit rate mods will not stack with each other. The abilities with Critical Rate Mods are as followed,
Cry Havoc
Cleaving Anger
Epic Click
Auspice (Ranger buff thing)
Ruchu
Hundred Hand Haste Modifications-
These do not stack, the abilities with HH haste are as followed,
All of our War Cries
Vengeful Flurry
Blinding Flurry
Critical Damage Modifications-
This MOSTLY stack there are a few exceptions, one of those exceptions being SS6 and CoD they do not stack, the abilities with Crit Dmg mods are as followed,
Ruchu (sham epic 1.5 and 2.0 clicks)
Glyph of Destruction
Savage Spirit
Double Attack Rate Modifications-
I am unsure on the stacking of these, but honestly it doesn't really matter since we are full DA with AA and fero (I think atleast, very close to say the least), but the abilities that have them are as followed,
Cascading Rage
Vengeful Flurry
Blinding Fury
Accuracy Modifications-
Honestly I don't ever remember a topic about the stacking issues of any information on the stacking issues of these but I'd think it follows the rules of Crit Rate stacking. The abilities with them are as followed,
Spirit of Vesagran (bard epic 2.0 click)
Just remember even though some parts of the actual disc doesn't stack then it doesn't mean you can't use them together to get more of a benefit then you would get with them alone. The only way you can truly mess them up is stacking base abilities and stackers that will NOT go up together. The abilities that will not stack together are as followed.
First up Glyph of Destruction and Savage spirit DO NOT STACK, you will waste 3aa if you hit them together.
Vengeful Flurry and Blinding Fury EXACTLY the same abilities except VF is a disc and BF is a procing buff, hitting them together will cause VF's timer to come and you will had totally wasted it.
Epic Click and Blinding Fury, when blinding fury procs you blind it causes your epic click to wear off, do not use together.
Feeling the Burn!
There are two different burns that you can use (test them out see which works best), I am posting both because there is a lot of conflict on the subject.
First Order -
Click MGB war cry
SS6 + RA3 + CR + BF then, (1min epic may be up still)
BK + epic + GoDestruction then, (30sec for BK then the rest will run into CA)
CA then,
VF + BP.
Second Order -
Click MGB war cry and epic
SS6 + RA3 + CR then,
BK + BF + GoDestruction then, (30sec for BK then the rest will run into CA)
VF + BP.
For the hotkeys bold are what you actually put in the lines nothing more nothing less. Also I would like you to note, if the hotkeys aren't working for you it could be lag related, just turn the /pause # up more, till it works well for you.
MGB War Cry Hotkey-
Name this MGB Cry or w/e you want as long as it is easily identifiable.
Line 1: /pause 7, /# MGB War cry is inc!! (where the pound is add the number of your guilds berserker channel)
Line 2: /pause 7, /alt act 505 (505 is Cry of Battle)
Line 3: /pause 7, /disc Ancient (Or /disc Battle Cry of the Mastruq if you don't have the ancient warcry)
Line 4: /rs War cry up and going!
(w/e you wanna put, just make sure the raid knows that you used your warcry same goes with berserker chat msg)
Burn Order 1 Hotkeys -
Hotkey 1-
Name this Burn 1
Line 1: /pause 7, /alt act 465 (465 savage spirit)
Line 2: /pause 7, /alt act 499 (499 Casc rage)
Line 3: /pause 7, /alt act 610 (610 Blinding Fury)
Line 4: /alt act 3710 ( 3710 Reckless Abandon)
Click epic after Blinding Wears off.
Hotkey 2-
Name this Burn 2
Line 1: /pause 7, /disc Berserking Discipline Rk. III (number of your berserking II, III)
Line 2: /alt act 589 (589 Glyph of Destruction)
Hotkey 3-
Name this Burn 3
Line 1: /pause 7, /disc cleaving anger
Line 2: /alt act 487 (487 7th vet)
Hotkey 4-
Name this Burn 4
Line 1: /pause7, /disc vengful
Line 2: /alt act 387 (387 Bloodpact)
Burn order 2 Hotkeys -
Hotkey 1-
Name this Burn 1 (click epic at start)
Line 1: /pause 7, /alt act 465 (465 savage spirit)
Line 2: /pause 7, /alt act 499 (499 Casc Rage)
Line 3: /alt act 3710 (3710 Reckless Abandon)
Hotkey 2-
Name this Burn 2
Line 1: /pause 7, /disc Berserking Discipline RK. III (number of your berserking RKI RKII RKIII)
Line 2: /pause 7, /alt act 589 (589 Glyph of Destruction)
Line 3: /pause 7, /alt act 610 (610 Blinding Fury)
Hotkey 3-
Name this Burn 3
Line 1: /pause 7, /disc cleaving anger
Line 2: /alt act 487 (487 7th vet)
Hotkey 4-
Name this Burn 4
Line 1: /pause 7, /disc vengful
Line 2: /alt act 387 (Blood Pact)
Gear
装备
Accuracy- This is quite an important one it will help your dps quite a bit, the worn cap on this is 150 max it asap. Accuracy was said to improve your accuracy at about a 10worn acc = 1% increased accuracy which can be quite a lot of dps when added up (Generally at least I am unsure if it has been parsed recently). To also help achieve the worn accuracy cap use tribute, it counts as 15 worn accuracy per rank iirc.
Accuracy-非常重要,能帮助你提高很多dps,150是上限,尽快加满他,装备上的10acc等于1%的实际命中率,能提高你很多dps(当然我不确定最近有没有测试过),tribute可以帮你,每等级可以提高15acc
Cleave- Very important one of the most important dps increases for berserker's. Since we have an innate 8% critical chance or so the increased crit chances from AAs and other things like DoN T4 rewards, gives our crits quite the edge. Crits are a large source of our dps and whats nice about them is a crit doesn't add more aggro then a non crit.
Cleave-非常重要,对zerker来说最重要的dps提升属性,Ber有8%的初始暴击率,外加AA和DON T4 AA的奖励让我们的暴击成为我们主要的优势,暴击伤害占了我们总伤害相当大一部分,同时并不会比普通攻击造成额外的仇恨.
Ferocity- Ferocity is increased double attack per rank, double attack is nice double attack adds aggro so I would rate this under cleave. This helps you to flurry and triple more so its nice. Though the newer versions of Fero also add triple attack chance.
Ferocity-Ferocity提高双重攻击的机率,双重攻击很不错但是会制造额外的仇恨,所以我把他放到cleave后边,他能帮你打出更多的flurry和3重攻击,新版本的ferocity也提高3重攻击机率
Attack- Attack back in the day was used as 10atk = 1 % dps, but returns after its "softcap" is dramatically decreased. This is still a important stat to raise and such. The cap is 250 worn without AA and 400 with all the AA.
Attack-在以前atk被计算为10atk大约提高 1%dps,但是因为softcap的原因,他的边际递减很快.不过ATK依旧很重要,你要去努力提高他,基础装备上限是250,通过AA可以提高到400
Throwing Damage Focus- So your thinking "What the shat do I want a worn throwing damage foci for?", You want one because it increases volley damage, qvic gloves = 20% and TSS/Solt gloves are 25% increase in damage and when you take discs into consideration you get quite the nice lil lump of extra dps.
Throwing Damage Focus-用来提高我们volley的伤害,QVIC手套提高20%,TSS/TBS手套提高25%,考虑到开DISC的时候,他能给我们带来很不错的额外的伤害.
Frenzy Mods- Worn frenzy damage mods, there are only a couple out there actually DP shoulders and epic have them. They are not real game breakers like 4.5 sustained DPS per 15+ frenzy but it adds up so I keep it anyhow.
If you think it will increase your dps get it period.
Frenzy Mods-只有一小部分物品带这属性象demi肩膀和epic.他们提高的不多,每15frenzy大致提高4.5dps,所以有可能的话尽量提高他.
Tribute
贡献度(alt+u)
For tribute, I use Flurry AC and HP mods I would use the flurry for sure, I am unsure but I know that Double Attack tribute allows you a small chance of making a weird flurry (like you can flurry without flurry aa type of thing) I dunno if this can happen once you have flurry. So just keep this in mind.
关于贡献度,我用flurry ,ac,hp,这3个属性,我肯定会用flurry ,但是我不确定但我知道double attack tribute也能让你有机会打出奇怪的flurry(没flurry 技能的职业都行),我不知道这对有flurry技能的职业有没用,但是反正你知道有这回事就好,
In summery - Basically its the little things that matter and that will set you apart from the pack. If you give 110% it will show and you will be noticed, go out exp all you can and build yourself up. Having good dps just does not happen over night. I hope this guide was informative below are Acronym References encase you got lost.
总结-基本上DPS的提高就是上边这些零碎的小东西集合起来的,如果你付出110%的注重
你会看到你DPS的提高,去exp来努力加强自身,有一个好的DPS的不是偶然的事情,我希望这篇指引能够让你感到有用,下边是文章里用的缩写
Acronym Referances
文章里的缩写
SS or SS6 - Savage Spirit (AA disc, alt act code is 465)
BF or BF6 - Blinding Fury (AA disc, alt act code is 610)
RA or RA3 - Reckless Abandon (AA disc, alt act code is 3710)
GoD or GoDestruction - Glyph of Destruction (Expendable AA, alt act code is 589)
CoC or Courage - Glyph of Courage (Expendable AA, alt act code is I am not sure will add later)
BP or BP6 - Blood Pact (AA disc, alt act code is 387)
CR or Casc - Cascading Rage (AA disc, alt act code is 499)
BK or King - Berserking (level 75 Combat Ability Disc)
VF or Vengeful - Vengeful Flurry (level 70 Combat Ability Disc)
CA - Cleaving Anger (level 65 Combat Ability Disc) |