Spell可以配合底下的AA disc
Imbued Ferocity(41sec)(2235)
1: Decrease Spell and Bash Hate by 50%
Scout's Mastery of Ice(2min)(9203) 或Scout's Mastery of Fire(2min)(9202)
1: Increase Spell Damage Bonus by 300
2: Limit Resist: Cold(or Fire)
3: Limit Resist: Magic
Glyph of the Cataclysm(2min)(7019)
1: Increase Critical Melee Damage by 60% of Base Damage (Melee only)
7: Increase Critical Nuke Damage by 60% of Base Damage
8: Increase Critical DoT Damage by 60% of Base Damage
Glacial Arrow及Volatile Arrow
1: Increase Spell Damage Taken by 1% to 15%
基本上這2個只要能點就點,會在Target上放18秒的debuff,增加fire/ice的傷害
[C] (red font) = Cumulative (effects stack)
[N] (green font) = Non-cumulative (effects do not stack)
[B] = Both; some effects cumulate, some do not
? = information needs to be confirmed
Other Notes:
(a) Does not contain all group/raid effects from other classes - just certain of the more powerful effects
(b) Denotes whether the mod affects bow damage
(c) Denotes whether the mod affects damage for FToA or Announced line of spells
(d) Circle of Power - Rk. 1- 40%; Rk. 2 - 80%; Rk. 3 - 120%
(e) Glyph crit dmg does not effect archery or archery spells (FToA or Announced lines); 3rd spire crit dmg does(?) effect archery and archery spells; Shaman epic does effect archery and archery spells
(f) Dex/HDex attack affects archery; Str/HStr attack affects melee. (Melee attack is displayed in the UI)
(g) Circle of Power - Rk. 1- 1%; Rk. 2 - 2%; Rk. 3 - 3%
(h) Will not take effect while Bullseye is running
(i) Also increases melee damage bonus by 130
(j) GotF has 2600/tic regen; GGoTF has 600/tic regen
(k) Will not take effect while Intensity is running due to conflict with heal crit mods; increase chance to critical heal by 24%
(l) Dmg mod only affects bowing and archery spells (FToA and Announced line of spells). Also increases skill check for bowing by 21%. Highest non-Bullseye damage mod will stack with this
(m) Affects all procs (except special ones like Fippy banes). Also increases proc spell damage by 55% and reduces spell/bash hate by 50%
(n) Does not stack with Berzerker aura; will disappear if you take more than 200 spell damage; also absorbs 3% melee up to 100k damage
(o) Only affects innate weapon and bow procs (unless no innate proc, then affects proc on first aug); also reduces spell/bash hate by 50%
(p) Focus increase to base FAS spell damage (5% group BP (T4), 7% raid BP (T4)); not affected by any mods; also, group BP (T4) - 2812 dmg per proc; raid BP - 3750 dmg per proc
(q) Focus increase to base FToA spell damage (5% group BP (T4), 7% raid BP); not affected by any mods; also, group BP (T4) - 1875 dmg per proc; raid BP - 2500 dmg per proc
(r) Called Shots Effect (from Announced Shots) lasts 24 seconds
(s) FAS recast timer - 12 seconds; Announced Shots recast timer - 38 secondsAuthor: rowad Time: 2012-8-8 11:20